New Repair Mechanic

July 8, 2015 by Charles Caldwell

New Repair Mechanic

We are planning to roll out improved repair mechanics within next 2-3 weeks.

Here is how they will work.

Old repairs were free and did not had a meaningful effect on the sustained battles gameplay.

We plan to change that.

Problems with current system

  • Repairs are free in the battle and some people were just entering battles to repair
  • Repairs did not have logistical depth
  • Repairs were separated from OW
  • In the instance repairs lost the tactical choice (repair sails vs repair hull)
  • For me most annoying thing is that if i fight for a long time I lose battle effectiveness against new coming ships.

Changes

We plan to bring back unified repairs that were implemented in the sea trials. Repairs should have tactical consequences and should take into account lengthy battles if those happen. We don’t want to create different number of consumables overwhelming the player with fake choices.

  • Repair will have a cool down (starting time for testing 10 min)
  • Repairs will share cool down with OW. If you used it in the OW you will have to wait for the cool down even in instance
  • This means that repair button can be used in the OW and in instance consuming the repair materials
  • Repair will use repair materials when consumed
  • Repair will repair everything sails, hull and maybe crew (undecided on the crew), but we think it is necessary to give an option to recover crew.
  • Repair materials can be bought in any port
  • Different ships will have different amount of repair kits they can load into the hold which can increase tactical depth or benefits for certain vessels, making them longer range fighters.
  • HP for vessels will be increased
  • Amount repaired by repair kit will be increased (but you will be able to use it only between cool downs)
  • Current OW repair kits will not repair the ship but instead will recharge the amount of materials. They can be captured if you board enemy ships if they carry some.
  • Survival crew focus will continue to provide bonus for speed of repairs and we are thinking to add a % bonus to quality of repairs (more recovery)

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